Alex CoulombePresents
← the lab

Forage

Private beta — wishlist open

Fab's best friend. An AI-first scout and installer for the Unreal Engine packs you already own.

You've bought hundreds of asset packs over years of Fab and Marketplace sales — and you can't remember what's in any of them. Forage takes a creative intent like "amazing castle with horses running around the gates" and matches it against your owned library: the 2–3 best-fit packs, the hero assets inside them, and which project versions are dead weight you can prune. Then it installs them.

Built for the AI-build-agent era

Forage ships its own MCP server — run `forage mcp` and your AI agent can query your owned library directly, no copy-paste. It also returns structured JSON designed to hand straight to any build agent: 'You already own Medieval Castle Walls Pro; hero asset is SM_CastleGate; the UE 5.5 artifact is the one you want.' Your agent builds; Forage scouts.

Find it, then get it

Forage doesn't stop at telling you what to grab — it installs it. Once you've picked a pack, Forage drives the install inside the Unreal editor: it navigates the Fab pane, sets everything up, and hands you the one click that matters. Or dial it all the way to hands-free. You set the level; Forage does the rest.

Your entire library, one local database

Run `forage refresh-library` once: Forage walks your entire Fab-owned catalog, pulls every pack, and stores it locally in SQLite — titles, categories, descriptions, project versions, bloat estimates, all of it. Every search after that is instant, offline, and completely private. The What's New feed tells you what changed since last time: new packs in your library, wishlist items that just landed, packs with updates.

A wishlist without the cap

Fab caps your wishlist around 150 items. Forage keeps an unlimited local one — and alerts you the moment a wishlisted pack lands in your owned library. `forage ui` opens a local browser dashboard for searching your library and managing the wishlist without touching the CLI.

Getting started

`forage login` for a one-time Epic OAuth, then `forage refresh-library` to pull your owned catalog into a local database. From there: `forage query "cyberpunk neon city street"` ranks your own packs by intent, `forage doctor` sanity-checks your setup (Epic auth, library, and — if a UE project is open — Remote Control reachability) in one shot, and `Window > Forage` in the editor opens the same dashboard as `forage ui` without a terminal at all.

Already shipped, not just planned

The Chrome extension ('Forage for Fab') is live: owned and wishlisted badges directly on fab.com, plus per-license-tier price capture. Unity and Godot installs already work today via `forage install-file` — drop an already-downloaded asset into any project, engine auto-detected. Megascans support is real for packs that migrated to Fab; Twinmotion the same. Chaos Cosmos integration is parked — no public API for it exists yet.

Not a marketplace, not a generator

Forage doesn't sell assets and doesn't synthesize them. It's a really good scout and installer for the packs you already paid for — which it turns out is the thing everyone actually needed.

At a glance

  • Creative intent in, 2–3 best-fit owned packs out
  • MCP server + structured JSON handoff to any AI build agent
  • Guided install — from open-it-and-you-click to hands-free, your choice
  • Unlimited local wishlist with What's New alerts
  • Bloat report: spot the dead project versions in every pack
  • Local web UI (`forage ui`) — library search + wishlist, no CLI needed
  • Chrome extension shipped: owned + wishlisted badges on fab.com
  • Unity + Godot installs work today via `forage install-file`

See it in use

Forage's local web dashboard showing the describe-find-import-prune-scene pipeline rail and owned-library stats
forage ui — the local dashboard. Same view opens inside the editor via Window > Forage.
Forage's automation posture panel showing Advisory, Assisted, and Automated levels, plus experimental feature gates
Every automation level is explicit and yours to set. Automated (zero-click) is fully built but held back pending Epic's review — labeled honestly, not hidden.

Want in early?

Forage is in active development. Early-access spots, pilot projects, and collaborations are all on the table.

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