Alex CoulombePresents
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Neon Serpent

1

A cyberpunk Snake game built by a father-son team — the son is 10 — with a full 3D Vision Pro mode.

The story

Snake, reimagined as a neon synthwave grid: swipe to steer on iPhone/iPad, collect data orbs and neon bugs, unlock 14 skins through score milestones and trophy challenges — fire trails, rainbow cycling, circuit-board lines. The Vision Pro version is a genuinely different game: a full 3D snake living inside an 8×8×8 cube with six degrees of freedom, either shrunk to a tabletop volumetric puzzle or blown up to room-scale, where the snake winds through your actual living room and a game controller gives you precise 6-axis steering.

Highlights

  • Built by a father-son team — the son is 10
  • iOS: SpriteKit, swipe controls, 14 unlockable skins with unique effects
  • visionOS: full 3D snake in an 8×8×8 cube, 6 degrees of freedom
  • Volumetric tabletop mode and room-scale mixed-reality mode, same game
  • PlayStation controller support for precise 6-axis steering in VR
$ git clone https://github.com/ibrews/NeonSerpent.git